Name: Xavi Amezqueta
Birth: May 26, 1992
Terrassa (08223), Barcelona, Spain
Tlf:
Email:
I am a creative, honest person with a desire for self-improvement.
I offer a close and friendly approach, being resourceful and committed.
I have always been interested in technology and art. I enjoy finding a balance between these two areas and am passionate about working on it.
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We develop in Unity3D a client to visualize an automated warehouse in 3D with real-time data on errors, transports, machines, warehouse status, etc.
Development of the game Arima.
Arima is a musical game with narratives and objectives that are marked by sound. It is an Adventure set in a fantastic world. The player will live an auditory experience, where the mechanics revolve around music.
https://store.steampowered.com/app/1112450/Arima/
Live broadcast on the streaming platform 'Twitch', spreading the ins and outs of game development.
-Scripting with blueprints, and creating shaders in Unreal Engine.
https://www.twitch.tv/3d2entertainment
I coded and developed the layout of multiple websites for 3D2 Entertainment.
I coded and developed the layout of a website for Dlastframe.
Dlastframe is a spanish blog specialized in animation.
I cofounded the indie game studio 3D2 Entertainment and we developed the game The Crow's Eye for PC.
I made several tasks during all the development, highlighting the programming of all the game in C#.
Set against a backdrop of psychological terror, The Crow’s Eye is a first-person puzzle adventure in which you will use your wits to escape the abandoned Medical University of Crowswood, while investigating the mysterious disappearances of students and faculty 20 years earlier.
https://store.steampowered.com/app/449510/The_Crows_Eye/
I coded and developed the website layout of a website for AnimatorDB.
AnimatorDB is a database where animators sign up and create a public profile, to have a place to show their portfolio and to find job.
Currently it has more than 800 users registered.
I got introduced to the game development industry.
I learnt 3D Modeling, texturing, animation, and some Game Design. We worked with Photoshop and XSI Softimage.
Science Baccalaureate